The head of Xbox Game Studios says 'we're going to try and be more
consistent' with its PS5 game release strategy
Date:
Mon, 26 Jan 2026 10:26:52 +0000
Description:
Xbox Game Studios boss Craig Duncan says its PS5 strategy is working, but admits it has been "inconsistent" in regards to certain titles.
FULL STORY ======================================================================Xbox Game Studios head Craig Duncan has talked about the company's PS5 release strategy He said Xbox is "going to try and be more consistent" with PS5 releases Unlike other Xbox titles, Forza Horizon 6 is expected to launch on PS5 out of step with other platforms
Xbox has talked a bit more about its release strategy for PlayStation 5 , going so far as to admit things could be smoother on that front.
In an interview with GamesRadar+ , Xbox Game Studios boss Craig Duncan went into detail about the success of the publisher's endeavors on Sony's machine, highlighting Forza Horizon 5 as a particularly impressive standout.
" Forza Horizon 5 , which launched on PS5 last year, did really, really
well," Duncan said. "It helped the community around that game grow it gives everybody more people to play with. For me, this strategy is really about how we can have our games reach as many people as they can."
Xbox Game Studios released a number of its titles on PS5 last year. Games
like Doom: The Dark Ages and The Outer Worlds 2 arrived on the console on the same day as the Xbox and PC versions. Some weren't so fortunate, though, with the likes of Indiana Jones and the Great Circle coming to PS5 at a later
date.
This will also be true of Forza Horizon 6 , which is coming to Xbox and PC on May 19, 2026. However, a PS5 release is expected later this year, with no concrete date specified at the time of writing. This also doesn't line up
with the launches of both Fable and Kiln, which are planned to come to PS5
the same day as other platforms.
Duncan explained why this might be the case, saying: "There's always development realities about when these projects start how big a team is, and what plans we have at the start of development...
"Sometimes we are inconsistent. You see some games in one place, some games
in multiple places. Just know that we're going to work on that, and we're going to try and be more consistent with what we do."
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Link to news story:
https://www.techradar.com/gaming/the-head-of-xbox-game-studios-says-were-going -to-try-and-be-more-consistent-with-its-ps5-game-release-strategy
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