Re: Trade Wars 2002, game B
By: Hellhawk to Hellhawk on Sun Dec 18 2005 07:10 pm
Nobody seems to have much to say yet, so let me toss out some ideas:
5,000 sectors
1,000 turns per day
MBBS mode off
Gold mode off
20 second photon wave duration
An alternate idea:
20,000 sectors
2,000 turns per day
MBBS mode off
Gold mode on (required for more than 5k sectors)
20 second photon wave duration
At this point it looks like I'm the only one still playing regularly, and I can understand why-- at this point I could pretty much take over the universe, blockade SD, and nuke the last person left in the game. I think it's fair to say this game is played out. (^_^)
How about a re-bang with the following settings:
5,000 sectors
1,000 turns per day (with three day turn accumulation, to accomodate people who can't always log on each day)
MBBS mode off
Gold mode off
20 second photon wave duration
255 sector warp calculation
This makes a nice "stock" universe with plenty of elbow room. Any objections? /sav